Product & Hardware Engineering

Software Development

We build software as a product discipline, not a body shop. One senior team takes your application from first architecture decision to production: web, desktop, mobile or firmware, with the backend, the frontend and the delivery pipeline treated as one system. You get working software in your repositories, documentation an inheriting engineer can use, and no dependency on us once it ships.

Laptop on a desk showing an open code editor

Web application development

Modern web applications built on the frameworks that dominate production today: React and Next.js, Vue and Nuxt, Angular and Svelte, written in TypeScript with server rendering where search visibility matters. We engineer for the metrics that decide rankings and conversion, Core Web Vitals, accessibility and time to interactive, and we treat the browser as a distribution platform, not an afterthought.

Backend engineering and APIs

The half of the product users never see is the half that decides whether it survives scale. We design and build backends in Node.js and TypeScript, Python, Go, Java, Kotlin, C# and .NET, Rust, PHP and Ruby, on PostgreSQL, MySQL, MongoDB, Redis and Kafka, exposed through REST, GraphQL or gRPC. Every service ships with authentication, observability, tests and a deployment pipeline, because an API without those is a prototype.

Desktop applications for every OS

Native desktop software for macOS in Swift and SwiftUI, for Windows in C# with WPF or WinUI, and for Linux and ChromeOS. When one codebase should cover them all, we build cross-platform desktop apps with Electron, Tauri, Qt or Flutter, chosen by the trade-off that matters for your product: bundle size, memory footprint, native feel or speed to market.

Mobile apps: iOS, Android and cross-platform

Native iOS development in Swift, native Android in Kotlin, and cross-platform delivery with Flutter, React Native or Kotlin Multiplatform when one team should ship both stores. We handle the whole lifecycle: offline behaviour, push notifications, in-app purchases, store review, staged rollouts and crash reporting, so launch day is a routine event rather than a gamble.

Development environment open on a laptop in low light

Firmware and embedded software

Software that runs on hardware you can hold: C, C++, Rust and MicroPython on ESP32, STM32, Nordic and Raspberry Pi silicon, with FreeRTOS or Zephyr where a real-time OS earns its place. We build for the field, not the bench: over-the-air updates, watchdogs, brownout handling, secure boot and telemetry that tells you what ten thousand devices are actually doing.

Quality engineering and delivery

Every engagement carries the same delivery spine: a test pyramid that catches regressions before users do, CI/CD that ships small changes safely many times a week, code review as standard practice, and production observability from day one. We would rather prevent a defect for pennies than debug it in production for thousands.

Languages and stacks we work in

The right language is the one your problem and your hiring market agree on. These are the stacks we build and maintain in production.

  • TypeScript and JavaScript, React, Next.js, Vue, Angular, Svelte, Node.js
  • Python, Django, FastAPI, Flask
  • Go, Rust, Java, Kotlin, C# and .NET
  • Swift and SwiftUI for Apple platforms
  • Kotlin and Jetpack Compose for Android
  • Flutter and Dart, React Native, Kotlin Multiplatform
  • C and C++ for embedded and systems work
  • PHP and Laravel, Ruby on Rails
  • SQL: PostgreSQL, MySQL, SQL Server; Redis, MongoDB, Kafka

Common questions

Which technology stack should we choose for a new product?

The honest answer is that most modern stacks can build most products, and the differentiators are your team, your hiring market and your constraints. We recommend after understanding those, not before, and we have no stake in any vendor. When speed to market rules, we usually reach for TypeScript end to end; when performance or concurrency rules, Go or Rust earn their complexity; when it is mobile first, the store strategy decides between native and cross-platform.

Can you take over an existing codebase another team built?

Yes, and it is common work for us. We start with a short assessment: build it, run the tests, read the architecture and the deployment path, then give you a factual report of what is solid and what is risk. From there we either extend it or propose a staged improvement plan. We do not declare rewrites lightly; most codebases are recoverable and a rewrite is usually the most expensive option on the table.

Do you work fixed price or time and materials?

Both, chosen by how well the scope is known. Well-defined deliverables with stable requirements suit fixed price. Evolving products suit time and materials with weekly demos and the right to stop at any sprint boundary. Either way you see working software every week, not a status report.

Who owns the code and what happens after launch?

You own everything: code in your repositories, infrastructure in your accounts, documentation written for the engineer who inherits it. After launch we can hand over completely, stay on for a support retainer, or train your team while they take over. If your team cannot run it without calling us, we consider the job unfinished.

Can one team really cover web, mobile, desktop and firmware?

One senior team with the right span can, and products increasingly demand it: an IoT product is firmware plus a mobile app plus a cloud backend plus a web dashboard. What matters is that the people designing the API and the people consuming it sit in the same standup. Where a specialism is genuinely needed, we bring a specialist into the team rather than splitting the product across agencies.

Contact

Tell us what
you are building.

A few lines is enough. We will come back with an honest view of whether we are the right people for it.