Do you redesign existing products or only design new ones?
Both, and redesigns are the more common engagement. We start with a UX audit of the current product, analytics, support tickets and a heuristic review, so the redesign is aimed at measured problems rather than taste. Where possible we recommend staged improvement over a big-bang relaunch, because users punish sudden unfamiliarity even when the new design is objectively better.
How do you measure whether design work actually succeeded?
With the numbers the design was meant to move, agreed before the work starts: task completion rate and time in usability tests, activation and conversion in the funnel, support ticket volume on the flows we touched, and adoption of the redesigned feature. Design that cannot state its target metric is decoration, and we do not sell decoration.
What tools do you work in?
Figma for design, components and prototyping, since it is where the industry has settled, with FigJam for workshops and flows. Design tokens export to code, and we are comfortable plugging into whatever your engineers use, Storybook, Tailwind, Material, or a system of your own.
Do you also design marketing sites and brand touchpoints?
Yes. Product and marketing site share a design language or the brand feels broken at the doorstep, so we design landing pages, docs sites and dashboards to the same system. Full brand identity from scratch, logo and naming, is not our core craft; we partner with brand specialists when that is what you need and design everything digital around the result.
How does design work alongside your development team?
Design runs one step ahead of engineering in the same cadence: while engineers build this sprint's screens, design is testing next sprint's. Designers review pull requests for visual fidelity, engineers flag feasibility early, and the design system keeps both sides honest. It is the practical advantage of hiring design and engineering from one team.